![]() You can save various team loadouts for different fight strategies. Monsters have individual perk trees with special attack, heal, shield, and buff (power) skills-on top of various elemental strengths and weaknesses-and the game keeps this from becoming overwhelming by limiting your fight team to six monsters, with three being chosen for any given fight. Monster Sanctuary also scratches the same skill development itch as Fire Emblem: Three Houses. ![]() Monsters have unique abilities like levitating and enhanced swim, and making them your companion allows you to use these abilities-a play on the more typical traversal skill upgrades (double jump, dash, etc.) in other metroidvanias. But they’re also key to unlocking new regions. There’s a lot to love: An impressive number of explorable regions and monsters so cute you’ll want to collect them simply to enjoy having them in your party. ![]() 'Monster Sanctuary' screenshot courtesy of Team17įans of Pokémon will find an instant home in Monster Sanctuary, a charming metroidvania monster collector with turn-based combat. ![]()
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